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GABRIEL HACKETT, BCA (VEED)

ANIMATOR, COMPOSITOR & GAME DEVELOPER

GABRIEL SAYS

“I am a jack-of-all-trades generalist who has a good eye for detail and quality, and I am passionate about creating and telling stories visually through various mediums and softwares. My main areas of interest are lighting and rendering, rigging, animation, and making video games. I am most proficient in Blender and Maya, and experienced in Unreal Engine. I have a strong understanding of how to work on projects that use files between software, and I enjoy the process of troubleshooting and finding solutions that will set up my team or myself for success. ”

 

“My experience Studying the BCA (VEED) has ultimately been an immensely valuable adventure that has taught me many tricks and techniques, and helped me to push my art further then ever before. I can really see my progress over the three years, which is incredibly rewarding. ”

— Gabriel Hackett

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